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Friday, 28 March 2014

Warlords of Draenor

World of Warcraft: Warlords of Draenor is the upcoming fifth expansion to themassively multiplayer online role-playing game World of Warcraft. It was announced on November 8, 2013, by Chris Metzen atBlizzCon 2013. The expansion will raise the existing level cap from 90 to 100 and will introduce player-built, upgradeable garrisons. The expansion is scheduled for release on or before December 20th, 2014.

The expansion is set after the events ofWorld of Warcraft: Mists of Pandaria and takes place on the world of Draenor, the original homeworld of the orcs, prior to its destruction and the creation of Outland as featured in Warcraft II: Beyond the Dark Portal, Warcraft III: The Frozen Throne, and World of Warcraft: The Burning Crusade. Legendary characters ofWarcraft's past, such as Grom Hellscream, Ner'zhul and Blackhand, will appear.[4]At the end of Mists of Pandaria, Garrosh Hellscream is overthrown as Warchief of the Horde by a combined Alliance-Horde force and taken into custody by the Pandaren so that he can stand trial for the atrocities he committed in Pandaria. However, before he can be judged, Garrosh escapes captivity and, with the aid of a mysterious ally, travels back in time to the orcish homeworld of Draenor prior to the rise of the Horde. He creates an alternate timeline by preventing the orcish clans from drinking the blood of the demon lord Mannoroth, which led to their corruption by the Burning Legion and played a major role in the events of the first three games. The clans unite into an "Iron Horde", using technology Garrosh brought from his time, and begin a war of conquest on Draenor, building a Dark Portal that would allow them to travel through time and lay siege to Azeroth of the present era.

Oddworld: New & Tasty

Oddworld: New 'n' Tasty! also known asOddworld: Abe's Oddysee – New 'n' Tasty(previously known as Abe HD and Abe's Oddysee HD) is an upcoming video game remake of 1997's Oddworld: Abe's Oddyseecurrently in development by Just Add Waterto be published by Oddworld Inhabitants forMicrosoft Windows, OS X, Linux, PlayStation Network and Wii U

A new Oddworld game was confirmed byMaxis co-founder Jeff Braun in 2008. Braun said of the Maxis team, "They're such a talented group of people and I really trust their ability to create compelling content." He went on to say that the upcoming game will have a cinematic quality on a one-to-one scale with CGI-based films.He also noted, however, that a slow production schedule could make it years before the game is released In July 2010, Just Add Water announced that it was working on a new Oddworld title by releasing the following statement: "While we cannot go into specifics right now, we can tell you that over the coming weeks and months we will be announcing these exciting projects starring all of your favoriteOddworld characters." The team went on to say, "It’s almost symbiotic in that when something moves forward on any of the projects we just start chatting about new items, or what if we do this. We’re all extremely excited to breathe life into the Oddworld universe and indeed to let it breathe life into us." The remake was described by series' creator Lorne Lanningas "basically Oddworld: Abe's Oddysee being redone in a 3D physics engine as a 2D side-scrolling platformer," stating the developers "are not trying to reinvent any wheels." In June 2012, Oddworld Inhabitants announced that Abe's Oddysee will getrebooted during the summer of 2013, with a public showing later in the year.  Later that day, it was confirmed that the game will not be a remaster of the originalPlayStation title, but a remake built from scratch with 2D gameplay and 3D graphics, using the original as a blueprint. In August 2012, Oddworld Inhabitants announced a competition where the public could submit a title name for the remake that emphasized the game's introduction to the 2.5D/HD world. The winner was to be announced in a big reveal in September and to have their name immortalized in the game's credits. The pre-alpha version of the game was first shown at the Eurogamer Expo on September 30 and revealed the winning title to be Oddworld: New N' Tasty!, suggested by over 40 respondents, each promised a signed game poster and reference in the final credits,with the slight grammatical adjustment revealed at E3.It was confirmed by Just Add Water CEO Stewart Gilray that development had switched to the Unity engine. The previous gameplay footage had was in the original engine, Unigine.In June 2013, Sony announced thatOddworld: New 'n' Tasty! would be available on the PlayStation 4 and will be available next year. A new trailer was revealed and some more pre-alpha screenshots were also posted. Nintendo announced that the game will be available on the Wii U and Oddworld Inhabitants announced it will be available onOS X and Linux. In October 2013, Oddworld have uploaded some New 'n' Tasty screenshots to celebrate Halloween. In November 2013, to celebrate the launch release of the PlayStation 4, Oddworld have uploaded a new trailer for New 'n' Tasty and have confirmed that the game will be released in Spring 2014. In February 2014, more screenshots of the latest build were made and the artwork at the time is 99% complete and the game will be sent to a third party game tester before going to Sony for submission. In March 2014, Lanning gave his opinions on the game industry and Stewart talks about how they developed the game and about the current progress of development. Lorne also gives a hint on when to see some more footage of New 'n' Tasty and he says expect to see some at the Game Developers Conference in San Francisco, California. Gilray confirmed them that New 'n' Tasty is expected to be sent to Sony within 6-8 weeks time. Lanning said that New 'n' Tasty! will have to sell 250,000 copies to fund a remake of Abe's Exoddus and 500,000 copies to fund a new Oddworld game. That new game would most likely be The Brutal Ballad of Fangus Klot. He also revealed the budget of New 'n' Tasty! as $5 million.  A new trailer was shown at GDC on March 19.

Among the sleep

Among the Sleep is an upcoming dark and surreal first-person survival horror video game developed by Krillbite Studios forMicrosoft Windows, OS X and Linux for release in 2014. The phrase "Among the Sleep" was first coined by US rapper Cage (rapper) (Real Name Chris Palko) It was used as the title of Track 9 on his debut album Movies for the Blind. This track was the first recorded use of the term "Among the Sleep"

Among the Sleep puts you into the mind and body of a two-year-old child, being helped along the way by his beloved teddy bear. After being put to bed one evening, mysterious things start to happen. Being played in first person, the game immerses players in a child's limitless imagination.In the borderland between dream and reality, surreal creatures and diverse environments will present the player with both physical and mental obstacles that challenge the player's creativity.

Alien Isolation

Alien: Isolation is an upcoming first-personsurvival horror stealth game developed byThe Creative Assembly and published bySega, part of the Alien franchise.The game is set in 2137, 15 years after the events of Alien and 42 years before the events of Aliens. The game follows Amanda, who is investigating the disappearance of her mother Ellen Ripley. Amanda was transferred to the space stationSevastopol, to find the flight recorder of Nostromo. However, there is an Alien, who already infested the station.

The Creative Assembly described Alien: Isolation as a survival horror game as opposed to an action shooter, and to that end chose to style the game more closely toRidley Scott's original horror film Alien, as opposed to James Cameron's more action oriented sequel Aliens. Unlike most other video game adaptations of the Alienfranchise, Alien: Isolation features only one Alien throughout its duration that cannot be killed, requiring the player to usestealth tactics in order to survive.  Although the game features some weapons, they will only be effective against the human occupants and android "Working Joes". Instead of following a predetermined path, the artificial intelligence of the Alien has been programmed to actively hunt the player by sight, sound and smell.  The Alien AI was programmed with a complex set of behavioural designs that progressivly unlock as it encounters the player to create the illusion that the Alien is learning from its encounters with the player and adjusting it's hunting strategy appropriately. This includes the ability for the Alien to investigate "secondary sources" of disturbances; for instance if it notices a locker or air lock is open, the Alien will search for who opened it. The Alien emits vocalisations which the player can listen for to gain understanding of its current intentions; a scream may indicate that the creature is about to attack, while other sounds may indicate the Alien has seen something, is searching, or has lost all trace if its prey. The player has the ability to crouch to hide behind objects to break line of sight with the Alien, and the player can then covertly peak over or lean around to gain view. The player has the ability to run, but this increases the noise they make and thus the chance of the Alien finding them. The player is given a flashlight and a motion tracker to detect the Alien's movements, however using these creates light and noise that increases the chance of the player being found by the Alien. The player can go under tables, or inside lockers to hide from the Alien, and will sometimes have to press a button to make Ripley hold her breath to avoid making sound. Levels are designed to be non-linear with multiple entry and exit points for each room, providing alternative routes for both the Alien and the player to attack or escape, respectively. The game features no on-screen heads-up display, instead requiring the player to use their inventory to acquire information, such as bringing up the motion tracker to locate the Alien. Using the motion tracker triggers a depth of field effect so the player can't focus on the tracker and what's in front of them at the same time. Though the motion tracker is capable of detecting the Aliens approximate location, it is unable determine the Aliens specific location, or locate the monster if it isn't moving.  The game features a crafting system which allows the player to create weapons and tools to defend themselves. Crafting objects appear in randomised locations forcing players to explore the level to find them on each playthough instead of memorising their locations. InAlien: Isolation, players will encounter computers and other devices that they can hack to access information or trigger in-game actions, using a system which is similar to video tape tracking.

7DTD (7 days to die)

7 Days to Die (abbreviated as 7DTD or 7D2D) is an open world, voxel-based sandbox game created by The Fun Pimps. It is a mash up offirst-person shooter, survival horror,tower defense and role-playing gamescombining combat, crafting, looting, mining, exploration, and character growth. It was released through Early Access on Steam (software) December 13, 2013 for Mac and PC.

The Windows alpha version of the game was released on August 16, 2013 for people who pre-ordered the game on either Kickstarteror PayPal. As of August 11, 2013, development of the game is ongoing with aKickstarter campaign ending on August 15.  The estimated release date is May 2014 for Windows PC; Macintosh and Linuxversions are planned for later in the year. The game has also been greenlit on Steam after 23 days getting over 75,000 yes votes, 8,340 followers, and 8,700 favorites. It was #1 on the Steam Greenlight after only 16 days with over 56,000 votes. The Mac version was released on September 13, 2013 at the same time as update Alpha 1.1.

Monday, 2 July 2012

Tom Clancy's Splinter Cell: Blacklist


Is an upcoming action adventure video game fromUbisoftand the seventh installment of Tom Clancy's Splinter Cell series.
In the Microsoft Press Conference at E3 2012, Splinter Cell: Blacklist was revealed, boasting new features integrating Kinect as well as series veteran Michael Ironside being replaced in his role as the voice of Sam Fisher by actor Eric Johnson who will be performing voice and motion capture duties. Ubisoft executives said that the change was made to take advantage of new performance capture technology to create a richer experience. Features returning include a moving "Mark and Execute", Sam's signature goggles and combat knife, and the ability to perform "kill and drag" stealth melee takedowns. The game is still highly based upon stealth and invisibility.

Following the events of Splinter cell Conviction,  President of the United States Patricia Caldwell officially terminates Third Echelon and orders all current operations being conducted by Third Echelon and their agents be grounded and shutdown immediately. Further, President Caldwell chooses to replace the corrupt agency with the newly-formed "Fourth Echelon" - an elite team of operatives, drawn from different agencies, operating in a mobile environment, going across the world to perform missions, reporting directly for President Caldwell; the United States government denies any existence of the agency.
The founder of the organization is Sam Fisher. President Caldwell promotes Fisher to leader of the team, and he is formally appointed Commander of Fourth Echelon.
While conducting this primary mission, with Fisher and his team working to finish the closure of Third Echelon, a group of 12 rogue national terrorists initiate a terror ultimatum, called "The Blacklist" - a deadly countdown of escalating terrorist attacks on United States interests and other assets. Reason being, these 12 have had enough of the United States global military presence in two thirds of the countries around the world, including their own.
Fisher and his team must now track and hunt these terrorists down, by any means necessary, and stop the Blacklist countdown - the new terror plot that becomes primary objective of Fourth Echelon, with its initial orders against Third Echelon becoming it's secondary objective - before it reaches zero.
Blacklist sees the return of Anna 'Grim' Grimsdottir, and will include the addition of new characters, such as Isaac Briggs, and Charlie Cole.

Blacklist introduces a new gameplay mechanic called killing in motion, allowing the player to highlight targets and take them out in quick succession, with a new fluidity while on the run. As well, there will be voice integration with Xbox’s Kinect peripheral, which will allow gamers to say things to distract enemies and then attack.

Gears of War: Judgment


(SOME PEOPLE ARE ALREADY AWARE OF THIS)                          
Is an upcoming game and the fourth installment of the series. It was first announced on May 31, 2012 and was revealed at E3 on June 4, 2012. At the conference they showed off the first trailer, mainly focused on series mainstay Baird. Baird will be accompanied with Augustus "Cole Train" Cole and three new characters. The three new characters are: Garron Paduk, Ezra Loomis, and Sofia Hendrik, these 5 characters  make up Kilo Squad. The videogame Magazine Gameinformer stated that their July Cover Story would be about the game. They had then posted more information on their content filled hub,  they had said there would be a new mode called OverRun. The new mode is supposedly a combination of Horde mode and Beast Mode. It is highly possible the plot will be based around Emergence Day, the first battle of the Gears of War universe.

This "Gears of War 4" is a prequel that is set 15 years before the events of the first game. In this trailer, Damon Baird and his squad stand trial for treason during the early days of the army's war against the Locusts...

FOR MORE AWSOME INFO CHECK THIS GAMEPLAY VIDEO.

                           gears judgment gameplay                                       trailer